034
-AI Improved
-You can use your basic attack at minimum health
-You can use your 3rd attack regardless of stun; cures your stun
-Music doesn't pause inbetween rounds

033
-AI improved: has preferrential treatment (healPunks heal the weakest enemy, for example)
-Removed mouse cursor during battle -- confused too many people
-Reduced default mouse sensititvity -- users complained of not having good aim
-Graphics are fullscreen by default -- so user's don't click outside accidentally and lose focus
-Added sound and music
-You can choose your character as well as your campaign.
-Fixed various logic errors (like the super-speed insta-kill bug)
-Stat and campaign tweaks

031
-config menus for keys, mouse sensitivity, and graphics settings added
-score implemented
-locked the game logic rate at 30 fps
-disable the mouse pointer
-recolor the leftover health bar when you have enough health

030
-New Engine developed using ver <= 028 as a prototype