datafile = poleonDot.dat
affiliation = playerProjectile
moveType = 0
maxHP = 2000
timeToLive = 90
walkspeed = 20.0
juiceForPlayer = 1
[Animation]
animIdle = 0 -1 0 seeker 0
animRun = 0 -1 0 seeker 0
animDead = 0 -1 0 seekerDead1 1 seekerDead2 2
[AI]
targetAffiliation = enemy
homeTimeInbetweenCorrection = 5
homeAngleCorrection = 32.0
attackDistMin = 0.0
attackDistMax = 0.0
[unitProperties]
Hitbox = GoesThroughAlly HitsEnemy HitsEnemyProjectile HitsOpponentWhenStunned
Status = ImmuneGoodAilments ImmuneBadAilments
Defense = NoKnockBack IgnoreWallKnockBack Indestructible
[damage]
kbDir = 0.0
kbMag = 2.0
kbDuration = 1
damageDealt = 100
badStatus = 5 0 0 0