datafile = poleonDot.dat
affiliation = playerProjectile
moveType = 0
maxHP = 1
timeToLive = 10
walkspeed = 15.0
juiceForPlayer = 30
[Animation]
animIdle = 0 -1 0 needle 0
animRun = 0 -1 0 needle 0
animDead = 0 -1 0 needleDead1 1 needleDead2 1 needleDead3 2
[AI]
targetAffiliation = enemy
homeTimeInbetweenCorrection = 2
homeAngleCorrection = 5.0
attackDistMin = 0.0
attackDistMax = 0.0
[unitProperties]
Hitbox = GoesThroughAlly HitsEnemy HitsEnemyProjectile DiesWhenHitsWall
Status = ImmuneGoodAilments ImmuneBadAilments
Defense = NoKnockBack IgnoreWallKnockBack
[damage]
kbDir = 0.0
kbMag = 16.0
kbDuration = 10
damageDealt = 100
badStatus = 30 0 0 0