datafile = poleonDot.dat
affiliation = playerProjectile
moveType = 0
maxHP = 1
timeToLive = 5
walkspeed = 10.0
juiceForPlayer = 20
alignStyle = 0
alignDist = 0.0
[Animation]
animIdle = 0 -1 0 dot 0
animRun = 0 -1 0 dot 0
animDead = 0 -1 0 dot 0
[AI]
targetAffiliation = enemy
homeTimeInbetweenCorrection = 5000
homeAngleCorrection = 0.0
attackDistMin = 0.0
attackDistMax = 0.0
[unitProperties]
Hitbox = GoesThroughAlly HitsEnemy HitsEnemyProjectile DiesWhenHitsWall
Status = ImmuneGoodAilments ImmuneBadAilments
Defense = NoKnockBack IgnoreWallKnockBack
[damage]
kbDir = 0.0
kbMag = 16.0
kbDuration = 1
damageDealt = 100
badStatus = 5 0 0 0